Saturday, February 28, 2009
Random Move Bug Found.
Fixed a typo in the "Add Unit to Organization" code that would cause the organization to jump to an adjacent region the next time it was given move orders.
Friday, February 27, 2009
Client and Server Update
Verified that units are not disappearing for no reason.
Reworked the Load Unit and Board Ship Screens. Updated the Manual.
Reworked the Load Unit and Board Ship Screens. Updated the Manual.
Labels:
Bug Fix,
Client Update,
Server Update,
Transport Ships,
User Interface
Monday, February 16, 2009
Server Update
You now can complete construction of units that have been rendered obsolete by advancing tech.
Saturday, February 14, 2009
Client Update
I Broke the 'Status' columns into an 'Orders' and 'Notes' columns on the unit lists to make it clearer what is happening with the units.
The old Status column was masking some movement bugs and needed to be made clearer.
The Orders column shows what the unit has been ordered to do. The Notes column shows what the unit did last turn.
A side effect of adding another column to the reports will be saved column positions and widths will all go back to defaults so everyone will need to reconfigure their screens.
The old Status column was masking some movement bugs and needed to be made clearer.
The Orders column shows what the unit has been ordered to do. The Notes column shows what the unit did last turn.
A side effect of adding another column to the reports will be saved column positions and widths will all go back to defaults so everyone will need to reconfigure their screens.
Thursday, February 12, 2009
Fixed a movement bug
Fixed a problem with combat movement where when units were being pushed out of a region due to being outnumbered and were given orders to move out they were being pushed back into the region if they were inside an organization.
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