Thursday, September 30, 2010

Scenario File Updated.

Submarine attack strengths are now about twice what they were.

Starting resource storage starts filled instead of empty.

Sunday, September 26, 2010

Client Update.

Added a size column to the unit info view.
Fixed an error in the unit construction time display.

Added an explanation for the Region-Nation-Units View to the help file.

Friday, September 24, 2010

Client Update: Unit Reports

Fixed a typo in the region units report that was causing the columns to be misaligned from their headers.

Added a Region-Nation-Units View to the main view pane.  When you select a nation under a region on the unit selector tree, you now get a list of all of the units in that region belonging to that player in the main info pane with total strengths listed.

Sunday, September 19, 2010

Client Update: Cargo Bars

Set the background color of the cargo load bars to be a known color instead of relying on the players' default.

Client Update: Moving into Neurtal Regions

Giving orders to move into a neutral region will no longer cause you to declare war on the owner of the region.  You will still be attacked, but it no longer changes your relations setting.


Wednesday, September 15, 2010

Client Update: Creating New Companies

Relaxed the cash reserve requirements for issuing orders to create new companies.  You no longer have to have enough cash on hand to complete a company's construction before starting the construction project.

Monday, September 13, 2010

Server Update: Build Priority

The new unit build priority order (including halt construction) now works correctly.

Thursday, September 9, 2010

Game updates

Fixed a problem with the AI that was causing pirate fleets to move off the map.

Added "Construction Halted" to the unit notes column of the new unit page for units that it applies to.

Thursday, September 2, 2010