Sunday, July 19, 2009

New British Submarines

Added the British Porpoise and Oberon class submarines to the equipment list.


Saturday, July 18, 2009

Server Update: Load and Unload Messages

Adjusted the text of the load and unload transports message to make it clearer as to who's ships are being loaded.

Friday, July 17, 2009

Server Update

Cleaned up some of the text on the transaction message, added commas to the quantity fields.

Manual Updated: The Storage Tab

Updated the text of the Storage tab section of the Region Info View section of the manual to read:

The Storage Tab

The far right tab is the storage tab. This is where you can see the region's resource storage capacity and add additional storage.

Clicking on the button labeled "Build" will pull up a dialog that allows you to create additional storage for this region.

To build storage units with a greater capacity than one, adjust the quantity on the second (Select Unit Equipment) page.

Thursday, July 16, 2009

Lots of Changes

While I was on vacation and was free from interruptions I made a whole bunch of changes to the game:
  • Added a message in mail to show that an air mission has failed due to enemy interference.
  • Fixed the missing "The server is busy incrementing the turn" dialog.
  • Fixed an error in the code for the open company order that kept it from being executed.
  • Consolidated the context menu (Right Click) code on all of the company lists. Added "Show My Companies" and "Show Others' Companies" to the context menu. Removed the redundant "Show Only Nationalized Companies" check box from the national government company tab.
  • Added the ability to build large capacity storage units.

Thursday, July 2, 2009

Manual Updated: Nation Info View, Build Queue

The Build Queue section of the manual has been updated to:

The Build Queue Tab

The build queue tab has six columns available:

  • The unit's icon
  • The unit's build order
  • The unit's name
  • The region the unit is in
  • The unit's build priority
  • When the unit is scheduled to be complete
  • A unit's build order is the order in which the order to construct this unit was issued. The oldest order is number one.

    The unit's build priority is the priority the unit gets resources. Priority one units get access to resources before any other units. The default priority is "3".

    To change a unit's build priority, right click on the unit and select "Change Priority". You can also select "Halt" which will put the unit's construction on hold.

    The column labeled "complete" is when the unit is scheduled to be complete. Resource shortages will cause this date to be pushed out to a later date.

    The columns can be rearranged according to your preferences by dragging them to a new position. To restore them to defaults, right click on the list and select "Reset to Defaults".

    Client Update

    Added a unit completion date column to the build queue page.