You will no longer get negative construction complete percentages when your construction tech goes up. Units in the build queue will now get their build times updated when the build tech goes up.
Friday, December 31, 2010
Wednesday, December 22, 2010
Client Update: Disembark Window
Version 1.72: Fixed the unit disembark window to highlight the target region when it populates the window with existing orders.
Labels:
Client Update,
Transport Ships,
User Interface Bugs
Monday, December 20, 2010
Server Update: Storage Unit Behavior
When you capture a region, storage units under construction will now be captured and will no longer continue to fight with zero strength.
Thursday, December 16, 2010
Client Update: Load Orders Behavior Change
When you load an organization unit onto a ship, the orders of all subordinate units are now canceled. This prevents subordinate units with move orders from moving out of the unit when it loads and leaving the empty organizations on the transport ship.
Saturday, December 11, 2010
Client Update: Travel Time Bug Fixed.
Version 1.70: Fixed a logic error that was causing travel times to be miscalculated.
The game has begun advancing turns once more.
The game has begun advancing turns once more.
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