Saturday, September 26, 2009
Thursday, September 24, 2009
Updated Manual
Trade
Trade is important to a superpower, it allows you to gain things you need without having to go to war to get them.
You can trade resources, companies, technology, units and regions for cash. Resources and companies can be sold to the market or other players. Technology, units and regions can only be traded to other players.
A transaction will not be executed until both sides approve it.
When buying resources, you must have enough storage to hold the resources purchased. If you do not have enough room to store what you have purchased, your government will only buy enough to top off your storage.
The market price for resources is set entirely by supply and demand. For example, if the grain price is rising, it means that more is being purchased from the market than is being produced. Keep in mind that this is also affected by the sales and purchaces of the other players.
Trading an organization also trades any units contained within it.
When you trade an incomplete unit to another player, they may not be able to finish construction on that unit unless they have the technology for it.
Sunday, September 20, 2009
Help File Updated and Server Down.
Took down the server.
Friday, September 18, 2009
End of Campaign Thirteen: Final Scores
Geography:
Most Regions: Italy 48 / 150
Whole Continents: USA 3 / 7
Largest Population: Japan 815,485,915 / 2,912,699,770
Military:
Land Combat Attack Strength: USA 1,064,270 / 1,941,134
Air to Air Combat Strength: Japan 14,903 / 31,828
Bomber Strength: Japan 521,942 / 798,559
Regions in Bomber Range: Italy 141 / 169
Sea Combat Strength: Japan 311.6 / 702.4
Naval Cargo Space: Italy 6,766,920 / 18,878,337
Economics:
Share of Grain Produced: USA 118.8 / 248.2
Share of Oil Produced: Britain 638.8 / 1,422.8
Share of Minerals Produced: USA 135.4 / 317.5
For the first time, in this game at the end oil was plentiful, but grain was in short supply, selling at over 200,000 per unit.
A note on the most regions score, in the future we will be counting land and sea regions separately.
The server is down and will be until the start of the next game.
Saturday, September 12, 2009
Score Window Updated
Working on the server version that will produce the definitive score.
Saturday, September 5, 2009
Work Continues on the Score Screen.
Be advised that the score screen only shows what you can see. If someone else has more of something, and it is not visible to you, it is not considered in the score.
