Trade
Trade is important to a superpower, it allows you to gain things you need without having to go to war to get them.
You can trade resources, companies, technology, units and regions for cash. Resources and companies can be sold to the market or other players. Technology, units and regions can only be traded to other players.
A transaction will not be executed until both sides approve it.
When buying resources, you must have enough storage to hold the resources purchased. If you do not have enough room to store what you have purchased, your government will only buy enough to top off your storage.
The market price for resources is set entirely by supply and demand. For example, if the grain price is rising, it means that more is being purchased from the market than is being produced. Keep in mind that this is also affected by the sales and purchaces of the other players.
Trading an organization also trades any units contained within it.
When you trade an incomplete unit to another player, they may not be able to finish construction on that unit unless they have the technology for it.

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